Crystal Whisky Glass – A Digital Rendering

By June 20, 2012May 5th, 2026Polygonal Modeling1 min read

I continue to be both fascinated and inspired by the various genres and styles of quality digital art being created these days. I have also learned a deep respect for the artists who develop and use new media, and recognise the experience, passion and dedication involved.

I enjoyed painting several whisky glasses some years ago, and therefore decided to model a whisky glass for the practice, with facets and all. This naturally lead to creating ice cubes etc. to make up a complete scene, with the intention of achieving a certain level of realism. Modeling and texturing was done in Blender 2.63 using my own image textures, and rendered with Cycles GPU rendering.

Update April 30, 2026 – If you would like a copy of the mesh for educational purposes, drop me a line and feel free to buy me a coffee.

 

Crystal whisky glass on wooden table 3D rendering.

 

Crystal whisky glass 3D model, polygonal mesh.

 

Crystal whisky glass 3D model, wireframe mesh.

 

Crystal whisky glass 3D rendering close-up.

Peter

Author Peter

Contemporary Fine Art by Peter Strobos - South African born artist from the Netherlands.

More posts by Peter